Collaborative Play · GURPS

Town Adventure System (Alpha Draft)

A while back I posted a very rough, pre-alpha version of my Town Adventures System.  Then I playtested it, and tried to learn something from the playtest. So now I’m posting the system again, with a few small adjustments.  (Note: it’s still basically the same system, with just a few tweaks.  But I thought I’d… Continue reading Town Adventure System (Alpha Draft)

GURPS · Solo

Jaspin Ward, Budding Necromancer, Episode One – “Corpses by Candlelight”

Right!  It’s time to start the first playtest.  Our nefarious PC (Jaspin Ward, budding necromancer) is going to try to learn to raise the dead.  Now I’ll find out if my draft town adventures system can GM a session for me in anything like a fun way. I hope so! Setting Up First things first… Continue reading Jaspin Ward, Budding Necromancer, Episode One – “Corpses by Candlelight”

GURPS · Solo

Introducing Jaspin Ward, aspiring necromancer…

I’m about to playtest the first very rough draft of my Town Adventures system, so I need a character to playtest it with.  What sort of character to build?  Well, I’ve been playing budding heroes a lot recently, so I thought it might be fun to play a budding villain – someone who could end… Continue reading Introducing Jaspin Ward, aspiring necromancer…

Collaborative Play · GURPS

Town Adventure System (very rough pre-alpha draft!)

This is the first very, very rough draft of a possible system for town adventures.  Much work remains to be done, of course, but at this stage I’d just like to test the basic mechanics as “proof of concept.” A few points to bear in mind: Relative to “dungeon” adventures, “town” adventures are less centrally… Continue reading Town Adventure System (very rough pre-alpha draft!)