(For those who came in late: having created a new fantasy world from scratch using this procedural system, I’m now creating a hero to explore it – and to star in my upcoming solo-play campaign. Enjoy!)
This shouldn’t take too long, since his Struggling Wealth means that he has only 500 silver pieces to spend…. Exploring ancient ruins obviously doesn’t pay very well!
For a weapon, let’s give him a thrusting broadsword- but it will have to be a “Cheap”one! Let’s say it was once a very good sword, but it’s been in his family for quite a while, and so it’s getting pretty old and rusty nowadays. It will get +2 to breakage if Temian tries to parry anything big with it. This means our equipment list will start with:
- Cheap Thrusting Broadsword 240sp, 3lbs sw+1 cut, thr+2imp
Temian fights with a cloak rather than a shield – much more stylish! – so he’ll need a heavy cloak, too. As follows:
- Heavy Cloak 50sp, 5lbs DB2, DR1/HP5
For armor, let’s give him something that can be concealed under normal clothing – he needs to be able to go around in polite company.
- Mail Shirt 150 sp, 16lbs DR 4 (only DR 2 vs crushing).
With just those three items, we’ve already spent 440 sp, leaving only 60sp for other things! Lucky we’re starting off this campaign using only fairly basic combat rules – otherwise his inability to afford to armor himself anywhere other than the torso would quickly prove deadly.
As it is, we have barely enough to afford even the most basic equipment. As follows:
- Personal Basics 5sp, 1lb
- Canteen 10sp, 3lbs
- Small Sack 15sp, 1.5lbs Holds 20lbs of gear (Note that I extrapolated the stats for this from the larger two-handed “Sack” in GURPS Dungeon Fantasy 1: Adventurers, p24.
- Blanket 20sp, 4lbs
That extremely minimal loadout leaves Temian with 10 silver pieces to his name. This is all to the good – he’s got to find work, and soon!
On the plus side, it doesn’t weight much – just 33.5lbs in total. That’s Light encumbrance – or just 24lbs (No encumbrance) if he drops the sack that contains his stuff, which he generally will do in combat.
All this gives Temian the following combat stats:
To hit: roll vs Broadsword 13
Damage: swing for 1d+3 cut, or thrust for 1d+1 imp
Parry (Broadsword): 10, or 12 if using cloak.
Block: (Cloak) 11
Dodge: 10, or 12 with cloak (9/11 if carrying sack)
DR: 4, or 2 vs crushing. Though only on the torso!
Ok – that’s quite enough character building. Stay tuned for the next post, in which we finally start the (totally unplanned) adventure!