GURPS · Session Report · Solo

The Adventures of Temian Fell – Bonus Mini-Episode: A Crippled Hand

While thinking about how Temian should spend his character points, I remembered that there are a couple of things that need to be cleaned up before Temian can really start his next adventure.  Hence this mini-session. There are two things I’m going to try to accomplish this session. Toward the end of the last adventure,… Continue reading The Adventures of Temian Fell – Bonus Mini-Episode: A Crippled Hand

GURPS · How We Play

How We Play: Hex Boards for GURPS Dungeon Fantasy

Recently I’ve been inspired by other GURPSophiles’ efforts to show the world all the cool stuff they play with: not just in-game stuff, but all the fun peripherals such as props, meals cooked specifically for the game, and so on.  As I said last time, I’d love it if there was more sharing of this… Continue reading How We Play: Hex Boards for GURPS Dungeon Fantasy

GURPS · Session Report · Solo

The Adventures of Temian Fell – Episode 8 – Murdfane Temple

(For those who came in late: this is the eighth session of my GURPS solo-play campaign.  Instead of a GM, I use a big collection of procedural tables (see the tabs above!).  The campaign is set in a fantasy world I created from scratch in in a previous series of posts, using a procedural world-creation… Continue reading The Adventures of Temian Fell – Episode 8 – Murdfane Temple

GURPS · How We Play

Amazing Ways to Talk GURPS

Many years of chatting on the SJGames Forums have led me to the following conclusion.  There are four things GURPS players love to talk about: Game mechanics.  Duh. Fictional universes.  The minutiae of fantasy worlds, alternative histories, popular sci-fi series… Characters.  Ideas for characters, characters we once played, ways to tweak characters… War stories.  Session… Continue reading Amazing Ways to Talk GURPS