A week and a half ago my new group held its first session – and since then, a number of people have asked me to write up a proper session report. Gentle readers, I am, as ever, your humble servant. Here’s how it went down. Who are we? There are four people in the new… Continue reading DF Session 1: Whispers in the Dark
Just a quick note to say that, since my new group has now had two of its three test sessions, and both have gone very well, it’s definitely time for me to post some session reports…. …But I haven’t quite finished them yet. I’m hoping to get the first session report up some time over… Continue reading Session report on the way!
This post is another part of my prep for my new GURPS group’s second session, which takes place today. Near the end of the first session, the PCs acquired an ancient clay tablet with a mysterious inscription on it in a dead language. Both the Unholy Warrior and the Cleric sensed evil radiating off the… Continue reading A Curse Tablet
My new Dungeon Fantasy group is probably going to be heading into the wilderness soon, on the way to the Dungeon (TM). Since the party (oddly!) consists of a Bard, a Cleric, and an Unholy Warrior, no-one has much in the way of wilderness skills. Now, the situation isn’t as bad as you might expect,… Continue reading Creating a “Guide” NPC for my new campaign
My new group’s first session showed how rusty I am on the combat rules in GURPS. In my last post I promised to fall on my sword by admitting to all the rules mistakes I made last session. So here I go… To lead with the most egregious: during the first half of the first… Continue reading Rules I forgot last session!
As I’ve mentioned a few times now, I’ve just formed a new face-to-face group, and we’re starting with 3 sessions of GURPS Dungeon Fantasy, just to test the group dynamics, scheduling logistics etc. Yesterday we had our first session. A few preliminary observations: The first session went very well, I think. I’d be happy to… Continue reading New Group, New Campaign: Reflections on Session One
So on Friday my new GURPS group is starting their (highly provisional) Dungeon Fantasy campaign. I’m setting their adventure’s in Temian’s world – specifically in Frith, a.k.a “The Sheltered City”. As part of my pre-game prep, I thought I’d use my Fantasy Town Creation System to find out what Frith is really like. Who knows,… Continue reading Creating Frith, the Sheltered City
Last time, I outlined the four sort-of principles I’ve been operating with while setting up my new game. I thought perhaps I’d copy here the exact words I sent to my new players, just so you can track how the theory has made its way into practice so far. Some context: some of these… Continue reading My Letter to my Players
So as I mentioned last time, I’ve been getting together a new face-to-face group. Hooray! I thought I’d reflect a little on that process, just for fun. My sense is that for most people, the biggest obstacle to great gaming is the first one: getting a group together in the first place. Indeed, for busy… Continue reading Thoughts on Setting up a Regular Game
Exactly one year ago today, I published the first post here on The Collaborative Gamer. And with that as my excuse, today I’ll make a small announcement. I’ve been unusually slow in posting this week. Why, you might ask? Well, because I’m cooking up some things behind the scenes… You see (cue: announcement) I’m starting… Continue reading Happy first birthday to myself – and announcing a new campaign!