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The Collaborative Gamer

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc

  • Worlds
    • A System For Creating Fantasy Worlds
      • Appendix (Worlds)
        • Oceanic Climates: What’s the new Terrain Type?
        • Polar Climates: What’s the new Terrain Type?
        • Rivers: What’s the New Terrain Type?
        • Determining the Starting Region’s Climate and Terrain Type
        • Levels of Civilization Explained
        • Beast-Folk: Varieties by Climate
          • Beast-Folk: Varietes found in Polar climates
          • Beast-Folk: Varietes found in Alpine climates
          • Beast-Folk: Varietes found in Temperate climates
          • Beast-Folk: Varieties found in Coastal Climates
          • Beast-Folk: Varietes found in Oceanic climates
          • Beast-Folk: Varietes found in Arid climates
          • Beast-Folk: Varietes found in Humid climates
        • Creating Regions: What Do the PCs Know?
        • Researching the Region
    • Tables for Creating Fantasy Location Names
      • Medieval English-Style Town Names
      • Proper Names for Fantasy Locations
      • Fantasy Location Names by Terrain Type
      • Fantasy Location Names By Region Type
      • Fantasy Location Names by Theme
      • Fantasy Location Names – Miscellaneous
    • An Example of World Creation
  • Towns
    • A System for Creating Fantasy Hamlets, Villages, Towns, Cities, Metropolises…
  • People
    • A System for Creating Memorable NPCs
    • Tables for Creating Fantasy Names
      • Human Names with a Historical Flavor
      • Human Names with a Fantasy Flavor
      • Human Names in the Styles of Fantasy Authors
      • Dwarven Names
      • Elvish Names
      • Halfling Names
  • Adventures
    • A System for Creating Fantasy Adventures
      • Appendix (Adventures)
        • Peril Ratings, Explained
        • Units of Time, Explained
        • The Search for Adventure
        • Negotiating for a Better Deal
        • The Ten Adventure Types
          • “Chase” Adventures
            • Long-Range Chases
            • Short-Range Chases
          • “Compete” Adventures
          • “Convince” Adventures
          • “Escape” Adventures (Special)
            • “Escape” Adventures: Fleeing
              • “Escape” Adventures: Hiding
            • “Escape” Adventures: Breaking Out
          • “Explore” Adventures
          • “Fetch” Adventures
          • “Investigate” Adventures
          • “Protect” Adventures
          • “Sabotage” Adventures
          • “Slay” Adventures
        • Plot Twist: Is It Really Here?
        • Plot Twists: But Are They What They Seem?
        • Plot Twists: We Did It! What Now?
  • Dungeons
    • A System for Creating Dungeons During Play
      • Appendix (Dungeons)
        • All the Central Dungeon Tables On A Single Page
        • Determining the Dungeon’s Monster Ecology
        • Researching the Dungeon
        • Determining the Dungeon Type
        • What’s Up Ahead?
        • Area Type Table
        • Determining the Dungeon Theme
        • But Are Things Really What They Seem?
        • What Is This Area REALLY?
        • Level Changes
        • Opportunities
        • Mishaps
        • Lore Points
        • Random Dungeon Type
        • Random Dungeon Theme
        • Random Monster Type
  • Journeys
    • A System for Running Fantasy Journeys
  • Hazards
    • A System for Creating Obstacles, Hazards, Wards, and Traps
  • Monsters
    • A System for Creating Monsters During Play
      • Appendix (Monsters)
        • What Type of Monster Is This?
        • Monster Types by Regional Terrain Type
        • Monster Types by Region Theme
        • Monster Types by Dungeon Type
        • Monster Types by Dungeon Theme
    • Monster Types, Explained.
      • Demon-Kin
      • Aberrations
      • Goblin-Kin
      • Spider-Kin
  • About
  • Treasure
    • A System for Generating Treasure During Play
      • Special or Magic Items
        • Unusual Items
        • Books, Scrolls, and Maps
        • Weapons and Armor
        • Mysterious Fluids
        • Mysterious Powders
      • Coinage
      • Miscellaneous Treasure
  • What’s All This About Roleplaying Without a GM?
    • Ok, So *How* Do You Roleplay Without a GM?
    • The Distributed GM
      • Special Powers for Players (Yes, *Players*)
        • Detail Rounds
        • Moving Right Along
        • Going Off The Rails
        • Raising the Stakes
      • The Distributed GM: Role Cards
    • A System for Developing and Resolving Plots
    • The Solo 6 (and the Solo 8, below!)
  • The Adventures of Temian Fell
    • Temian’s World
    • Temian Fell’s Character Sheet
    • All the Adventures So Far….

Month: May 2017

Campaign Notes · Gazetteer · GURPS · Town Creation

Creating Greygrim

May 31, 2017October 25, 2018 The Collaborative Gamer14 Comments

Today I’m going to create a town, to help prepare for the next session of my new Dungeon Fantasy campaign. Here’s the relevant portion of the world map, with a big fat red arrow pointing to the town in question. As you can see, this town is located right at the end of Greygrim cove.… Continue reading Creating Greygrim

Campaign Notes · Gazetteer · GURPS

Campaign Note: Dwarven Religion

May 23, 2017May 24, 2017 The Collaborative Gamer5 Comments

One of the PCs in my current GURPS Dungeon Fantasy campaign is a Dwarf Cleric.  Naturally, this I took this as an opportunity to come up with a bit of background about how the Dwarves of this world (Temian’s world, as it happens) view religion. I thought I’d post my notes about this here, both… Continue reading Campaign Note: Dwarven Religion

Recent Posts

  • Thoughts on a Town Adventures System
  • The Adventures of Temian Fell – Episode 9 –
  • Creating Halewater VI – The Blacksmith
  • Creating Halewater V – The Wizards
  • Creating Halewater IV: Poor Folk

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Top Posts & Pages

  • Halfling Names
  • A System for Creating Fantasy Hamlets, Villages, Towns, Cities, Metropolises...
  • Medieval English-Style Town Names
  • Proper Names for Fantasy Locations
  • Human Names with a Fantasy Flavor

Blogroll

  • A German Geek
  • Dark Paths and Wandered Roads
  • Dice and Lives
  • Discworld Adventures
  • Dr Kromm's GURPS Livejournal
  • Dungeon Fantastic
  • Further Up the Spire
  • Gaming Ballistic
  • Gollum's GURPS Pages
  • GURB – The Generic Universal Roleplaying Blog
  • Let's GURPS
  • Mailanka's Musings
  • No School Grognard
  • Ravens and Pennies
  • Role-ing Solo
  • RPG Jutsu
  • Shooting Dice
  • Southern Style GURPS
  • Tetsujin no Llama
  • The Alexandrian
  • The Blind Mapmaker
  • The Lands of Nandêmē
  • The Mook's "Game Geekery"
  • Worlds Beyond Earth

Some Handy GURPS Resources

GURPS Animal Generator
GURPS Calculator
GURPS Fantasy Folk 4E
(Eric B. Smith Conversion)

GURPS Hit Location Tracker

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