Today I’m going to create a town, to help prepare for the next session of my new Dungeon Fantasy campaign. Here’s the relevant portion of the world map, with a big fat red arrow pointing to the town in question. As you can see, this town is located right at the end of Greygrim cove.… Continue reading Creating Greygrim
One of the PCs in my current GURPS Dungeon Fantasy campaign is a Dwarf Cleric. Naturally, this I took this as an opportunity to come up with a bit of background about how the Dwarves of this world (Temian’s world, as it happens) view religion. I thought I’d post my notes about this here, both… Continue reading Campaign Note: Dwarven Religion
The PCs in my new Dungeon Fantasy campaign are probably going to embark on their first journey next session, and I thought I’d use this short post to map out their probable route. They’re currently in Frith, the Sheltered City, and are almost certainly going to head off to investigate an ancient ruin that the… Continue reading My PCs’ plans for next session….
Just a quick note to say that, since my new group has now had two of its three test sessions, and both have gone very well, it’s definitely time for me to post some session reports…. …But I haven’t quite finished them yet. I’m hoping to get the first session report up some time over… Continue reading Session report on the way!
This post is another part of my prep for my new GURPS group’s second session, which takes place today. Near the end of the first session, the PCs acquired an ancient clay tablet with a mysterious inscription on it in a dead language. Both the Unholy Warrior and the Cleric sensed evil radiating off the… Continue reading A Curse Tablet
My new Dungeon Fantasy group is probably going to be heading into the wilderness soon, on the way to the Dungeon (TM). Since the party (oddly!) consists of a Bard, a Cleric, and an Unholy Warrior, no-one has much in the way of wilderness skills. Now, the situation isn’t as bad as you might expect,… Continue reading Creating a “Guide” NPC for my new campaign
My new group’s first session showed how rusty I am on the combat rules in GURPS. In my last post I promised to fall on my sword by admitting to all the rules mistakes I made last session. So here I go… To lead with the most egregious: during the first half of the first… Continue reading Rules I forgot last session!
As I’ve mentioned a few times now, I’ve just formed a new face-to-face group, and we’re starting with 3 sessions of GURPS Dungeon Fantasy, just to test the group dynamics, scheduling logistics etc. Yesterday we had our first session. A few preliminary observations: The first session went very well, I think. I’d be happy to… Continue reading New Group, New Campaign: Reflections on Session One
So on Friday my new GURPS group is starting their (highly provisional) Dungeon Fantasy campaign. I’m setting their adventure’s in Temian’s world – specifically in Frith, a.k.a “The Sheltered City”. As part of my pre-game prep, I thought I’d use my Fantasy Town Creation System to find out what Frith is really like. Who knows,… Continue reading Creating Frith, the Sheltered City