Monster Types, Explained.

This table is mostly for reference, but if for some reason you need/want to generate an entirely random monster type, roll 1d, 1d.  (Need a die roller?)

(Note that the system also has more sophisticated ways of determining what kind of monster you’re up against!)

1-2 1 Aberrations Mutants, experiments gone wrong, warped beasts, strange hybrids, etc
2 Beast-Kin (misc) A wide range: dire animals through sentient half-beasts.
3 Demon-Kin Imps, demons, infernals, devils, and so on.
4 Dragon-Kin True dragons, of course, but also wyverns, dragon-men, shoulder dragons…
5 Dwarf-Kin Dwarves; dark or fallen dwarves; gnomes. Plus dwarf-made mechanisms.
6 Elemental – Air Sylphs, sprites, living whirlwinds
6 Elemental – Earth Creatures of living rock or stone.
6 Elemental – Fire Beings of flame, lava, or magma.
6 Elemental – Water Naiads, nereids, water sprites, living waves and whirlpools.
3-4 1 Elf-Kin All varieties of elf – including Shadow elves, gill-breathing sea-elves, etc…
2 Extra-Planars Entities from other planes.
3 Faerie-Kin Satyrs, leprechauns, pixies, Ellyl,
4 Goblin-Kin Orcs, goblins, hobgoblins
5 Goo Slimes, oozes, jellies, puddings, gelatinous solids, and so on.
6 Insect-Kin Actually a kind of beast-kin, but common enough to warrant its own entry.
5-6 1 Rat-Kin Actually a kind of beast-kin, but common enough to warrant its own entry.
2 Serpent-Kin Actually a kind of beast-kin, but common enough to warrant its own entry.
3 Spider-Kin Actually a kind of beast-kin, but common enough to warrant its own entry.
4 Troll-Kin Trolls of all kinds, from the small and wily to the huge and scary.
5 Undead Skeletons, zombies, etc, plus incorporeal undead such as ghosts and wraiths.
6 Wolf-Kin Actually a kind of beast-kin, but common enough to warrant its own entry.

Really, there should also be miscellaneous monsters of various sorts that might turn up anywhere, but I have no rules for them as yet.

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