Mishaps

Roll 3d6 and cross-reference with area type.  (Need a die roller?)

Roll an extra d6 if required.  (Need a die roller?)

Research re-rolls may be used.

Standard Safe Treasure Traps etc Info Lair
3-4 3-4 3-4 3-4 3-4 3 Things take a turn for the better! Roll for an extra Opportunity.
5-10 5-13 5-10 5-7 5-10 4-5 You’re safe – for now!
11, 1 14, 1 11 8-10 11, 1 6-7 You meet with a trivial Obstacle, Hazard, Ward, or Trap.
11, 2-5 14, 2-6 12, 1-5 11-13 11, 2-5 8, 1-5 You meet with a standard Obstacle, Hazard, Ward, or Trap.
11, 6 12, 6 14 11, 6 8, 6 You meet with a deadly Obstacle, Hazard, Ward, or Trap.
12, 1-4 15 13 15, 1-4 12, 1-4 9, 1-5 A trivial encounter
12, 5-6 16 14 15, 1-6 12, 5-6 9, 6 You’re ambushed by a trivial encounter!
10-13 A trivial, standard, or deadly encounter, as per the Lair.
13-15 17 15-16 16 13-15 A standard encounter
16-17 18 17 17 16-17 You’re ambushed by a standard encounter!
14-16 You’re ambushed by a Trvl, Std, or Ddly encounter, as per the Lair!
18 18 18 18 17 A deadly encounter!
18 You’re ambushed by a deadly encounter!