Roll 3d6 and cross-reference with area type. (Need a die roller?)
Roll an extra d6 if required. (Need a die roller?)
Research re-rolls may be used.
Standard |
Safe |
Treasure |
Traps etc |
Info |
Lair |
|
3-4 |
3-4 |
3-4 |
3-4 |
3-4 |
3 |
Things take a turn for the better! Roll for an extra Opportunity. |
5-10 |
5-13 |
5-10 |
5-7 |
5-10 |
4-5 |
You’re safe – for now! |
11, 1 |
14, 1 |
11 |
8-10 |
11, 1 |
6-7 |
You meet with a trivial Obstacle, Hazard, Ward, or Trap. |
11, 2-5 |
14, 2-6 |
12, 1-5 |
11-13 |
11, 2-5 |
8, 1-5 |
You meet with a standard Obstacle, Hazard, Ward, or Trap. |
11, 6 |
– |
12, 6 |
14 |
11, 6 |
8, 6 |
You meet with a deadly Obstacle, Hazard, Ward, or Trap. |
12, 1-4 |
15 |
13 |
15, 1-4 |
12, 1-4 |
9, 1-5 |
A trivial encounter |
12, 5-6 |
16 |
14 |
15, 1-6 |
12, 5-6 |
9, 6 |
You’re ambushed by a trivial encounter! |
– |
– |
– |
– |
– |
10-13 |
A trivial, standard, or deadly encounter, as per the Lair. |
13-15 |
17 |
15-16 |
16 |
13-15 |
– |
A standard encounter |
16-17 |
18 |
17 |
17 |
16-17 |
– |
You’re ambushed by a standard encounter! |
– |
– |
– |
– |
– |
14-16 |
You’re ambushed by a Trvl, Std, or Ddly encounter, as per the Lair! |
18 |
– |
18 |
18 |
18 |
17 |
A deadly encounter! |
– |
– |
– |
– |
– |
18 |
You’re ambushed by a deadly encounter! |
|