Roll 3d and add peril, then roll 1d. (Need a die roller?)
Don’t roll until you manage to identify the mysterious fluid in some way – either by consulting an expert, using an appropriate skill at a penalty equal to Peril, or just swigging it!
All these are to be found either in Dungeon Fantasy 1, (p. 28-9) or Dungeon Fantasy 8, (p. 37).
4-10 |
1 |
Acid. $10, 1 lb. |
|
2 |
Monster Drool. $20, 0.5 lb. |
|
3 |
Glow Vial. $30, 0.5 lb. |
|
4 |
Orcish Energy Brew. $45, 1 lb. |
|
5 |
Goblin Nerve Tonic. $50, 1 lb. |
|
6 |
Bane. $50, 0.5 lb. |
11-12 |
1 |
Jamming Glue. $60, 1 lb. |
|
2 |
Oozing Doom. $100, 1 lb. |
|
3 |
Alchemist’s Fire. $100, 1 lb. |
|
4-6 |
Minor Healing Potion. $120, 0.5 lb. |
13-14 |
1-3 |
Paut. $135, 0.5 lb. |
|
4 |
Strength Potion. $250, 0.5 lb. |
|
5 |
Fire Toxin. $250, 0.5 lb. |
|
6 |
Liquid Ice. $250, 1 lb. |
15 |
1 |
Knockout Gas. $300, 1 lb. |
|
2-4 |
Major Healing Potion. $350, 0.5 lb. |
|
4 |
Alchemical Antidote. $400, 0.5 lb. |
|
5 |
Transparency Potion. $450, 0.5 lb. |
|
6 |
Fire Resistance Potion. $500, 0.5 lb. |
16 |
1 |
Demon’s Brew. $500, 1 lb. |
|
2 |
Sleep Potion. $500, 1 lb. |
|
3 |
Speed Potion. $550, 0.5 lb. |
|
4 |
Thieves’ Oil. $700, 0.5 lb. |
|
5 |
Agility Potion. $700, 0.5 lb. |
|
6 |
Perception Potion. $700, 0.5 lb. |
17 |
1 |
True Water. $750, 0.5 lb. |
|
2 |
Euphoria Potion. $750, 1 lb. |
|
3 |
Universal Antidote. $750, 0.5 lb. |
|
4 |
Weakness Potion. $800, 1 lb. |
|
5 |
Balm of Regeneration. $900, 0.5 lb. |
|
6 |
Alchemical Glue. $1,000, 1 lb. |
18 |
1-2 |
Great Healing Potion. $1,000, 0.5 lb. |
|
3 |
Bladeblack. $1,000, 0.5 lb. |
|
4 |
Death Potion. $1,000, 1 lb. |
|
5 |
Magebane. $1,400, 1 lb. |
|
6 |
Wisdom Potion. $1,500, 0.5 lb. |
19+ |
1 |
Magic Resistance Potion. $1,600, 0.5 lb. |
|
2 |
Alkahest. $1,650, 1 lb. |
|
3 |
Invulnerability Potion. $2,100, 0.5 lb. |
|
4 |
Invisibility Potion. $2,250, 0.5 lb. |
|
5 |
Super-Speed Potion. $2,500, 0.5 lb. |
|
6 |
Flight Potion. $3,000, 0.5 lb. |
|