My new Dungeon Fantasy group is probably going to be heading into the wilderness soon, on the way to the Dungeon (TM). Since the party (oddly!) consists of a Bard, a Cleric, and an Unholy Warrior, no-one has much in the way of wilderness skills. Now, the situation isn’t as bad as you might expect,… Continue reading Creating a “Guide” NPC for my new campaign
My new group’s first session showed how rusty I am on the combat rules in GURPS. In my last post I promised to fall on my sword by admitting to all the rules mistakes I made last session. So here I go… To lead with the most egregious: during the first half of the first… Continue reading Rules I forgot last session!
As I’ve mentioned a few times now, I’ve just formed a new face-to-face group, and we’re starting with 3 sessions of GURPS Dungeon Fantasy, just to test the group dynamics, scheduling logistics etc. Yesterday we had our first session. A few preliminary observations: The first session went very well, I think. I’d be happy to… Continue reading New Group, New Campaign: Reflections on Session One
So on Friday my new GURPS group is starting their (highly provisional) Dungeon Fantasy campaign. I’m setting their adventure’s in Temian’s world – specifically in Frith, a.k.a “The Sheltered City”. As part of my pre-game prep, I thought I’d use my Fantasy Town Creation System to find out what Frith is really like. Who knows,… Continue reading Creating Frith, the Sheltered City
Last time, I outlined the four sort-of principles I’ve been operating with while setting up my new game. I thought perhaps I’d copy here the exact words I sent to my new players, just so you can track how the theory has made its way into practice so far. Some context: some of these… Continue reading My Letter to my Players
So as I mentioned last time, I’ve been getting together a new face-to-face group. Hooray! I thought I’d reflect a little on that process, just for fun. My sense is that for most people, the biggest obstacle to great gaming is the first one: getting a group together in the first place. Indeed, for busy… Continue reading Thoughts on Setting up a Regular Game
Exactly one year ago today, I published the first post here on The Collaborative Gamer. And with that as my excuse, today I’ll make a small announcement. I’ve been unusually slow in posting this week. Why, you might ask? Well, because I’m cooking up some things behind the scenes… You see (cue: announcement) I’m starting… Continue reading Happy first birthday to myself – and announcing a new campaign!